Friday, April 1, 2011

Bone Fletcher, Clinkz - Guide

HERO INTRODUCTION
What meat Clinkz lacks on his bones, he makes up for in stealth and offensive bursts. He can imbue each arrow attack with a fiery enchantment for heavier damage, and Strafe his quiver for brief moments to fire in rapid succession. He is able to Windwalk, becoming invisible and gaining a great deal of movement speed, making him a potent in-and-out assassin. His ultimate allows him to consume creeps' life essences whole, increasing his hit point capacity and damage output so that he may move on to his next kill that Strafe and Windwalk help to perform. His Searing Arrows deal bonus damage to both units and buildings, making Bone Fletcher also exceptionally good at taking structures down.


Bone Clinkz - The Bone Fletcher
Range: 600 | Move Speed: 300
Primary: AGI
Str: 15 + 1.6 | Agi: 22 + 3 | Int: 16 + 1.55
Damage: 37 – 43 | HP: 435 | Mana: 208
HP Regen: 0.7 | Mana Regen: 0.65
Attack Speed: 0.72 | Armor: 2



Strafe (T)
Fire a large number of arrows in a short time period.
Level 1 - 90% increased attack speed. Lasts 4 seconds.
Level 2 - 90% increased attack speed. Lasts 6 seconds.
Level 3 - 90% increased attack speed. Lasts 8 seconds.
Level 4 - 90% increased attack speed. Lasts 10 seconds.
• Bone Fletcher will get an animation on him for the duration of the spell, showing that it's currently active.
Mana Cost: 90
Cooldown: 60/50/40/30



Searing Arrows (R)
Increases the damage of the Hero's attack by adding fire. Bonus damage works on buildings.
Level 1 - 20 bonus damage.
Level 2 - 30 bonus damage.
Level 3 - 40 bonus damage.
Level 4 - 50 bonus damage.
• Searing Arrows is an orb effect. non buff placer.
• Searing Arrows deal damage to structures.
• Casting range: 600
Mana Cost: 8
Cooldown: 2/0/0/0



Wind Walk (W)
Turn invisible for a period of time, increasing movement speed.
Level 1 - 10% increased movement speed, lasts for 20 seconds.
Level 2 - 20% increased movement speed, lasts for 25 seconds.
Level 3 - 30% increased movement speed, lasts for 30 seconds.
Level 4 - 40% increased movement speed, lasts for 35 seconds.
• Bone Fletcher can go through units when under the effects of Wind Walk.
• Will not break most channeling of spells or items upon activation.
• When attacking, invisibility is broken before the projectile reaches the target.
Mana Cost: 75
Cooldown: 20



Death Pact (E)
Kills a target unit and gains bonus damage and HP capacity based on that target's current health when killed. Bonuses last for 35 seconds.
Level 1 - Gains 50% HP and 4% damage of the killed unit's HP
Level 2 - Gains 60% HP and 6% damage of the killed unit's HP
Level 3 - Gains 70% HP and 8% damage of the killed unit's HP
Mana Cost: 100
Cooldown: 45
• If the target is an enemy or neutral unit, it will give the Clinkz the correct gold and experience bounty.
• Bone Fletcher gains HP capacity based on the HP of the target. Increases his current and max HP by a certain amount.
• When the duration ends, the max HP returns to normal, but the current HP remains the same.
• Bonus damage is also a percentage of the killed unit's HP.



BONE FLETCHER, CLINKZ ITEM BUILD:


LATE GAME:                                                     OPTIONAL:
                               
                                
                               


BACKGROUND STORY
The fire that kindles eternally on the visage of the fallen Elven Archer proves to others that his undeath was a mere genesis. Clinkz seeks perfection in the arts of fletching and never hesitates in sacrificing his own allies for the cause. Still retaining his ability to move with the wind, he is ready to slay the enemy officers with his swiftness and precision in archery. The Fletcher fires arrows that scorch the target with the heat of the Underworld, bringing them closer and closer to their peril. An elvish archer in life, a nightmare in death.

1 comment:

  1. bone is cannot use the diffusal, its disable the orb effect of second skill. and if his use the MKB, the bonus attck of MKB will disable by the second skill to. and then orchid? why the bone must have the high INT,. i always buy the power tread first and then eye-of-skadi.
    its so usefull. The buriza is disable too by second skill. You can buy all item of above, if you wan't use the second skill.
    if i wrong, let check it.

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