Friday, April 1, 2011

Faceless Void, Darkterror - Guide

HERO INTRODUCTION
Darkterror is a master of time and space, often bending it to his will. He can Time Walk to jump forward small distances, causing the movement of enemies around his destination point to be slowed. He is also able to passively revert quickly to a past moment to avoid damage, and lock time on a target to bash them without missing a beat. Faceless Void can rip open a Chronosphere in space time to stop all units inside it, except for himself, to wreak havoc as he pleases. While he is initially weak, you should never underestimate a hero with great damage potential that also has the ability to stop time. Never.

Dark Terror - The Faceless Void
Range: 128 | Move Speed: 300
Primary: AGI
Str: 23 + 1.6 | Agi: 21 + 2.65 | Int: 15 + 1.5
Damage: 58 - 64 | HP: 587 | Mana: 195
HP Regen: 0.94 | Mana Regen: 0.61
Attack Speed: 0.71 | Armor: 4

Time Walk (W)
Quickly moves to a target location and slows the movement and attack of all units within 300 AOE at the end of its path for 3 seconds.
Level 1 - 700 cast range. 25% slow.
Level 2 - 900 cast range. 30% slow.
Level 3 - 1100 cast range. 35% slow.
Level 4 - 1300 cast range. 40% slow.
• Faceless Void is invulnerable while moving using Time Walk.
• Faceless Void will lose his queued commands when he uses this skill.
Mana Cost: 120
Cooldown: 19/17/15/13

Backtrack (R)
Whenever damage is recieved, Faceless Void moves a moment back in time to try to dodge that damage. Can backtrack both physical and mystical attacks.
Level 1 - 10% chance.
Level 2 - 15% chance.
Level 3 - 20% chance.
Level 4 - 25% chance.
• Stacks with evasion.
Mana Cost: N/A
Cooldown: N/A

Time Lock (E)
Gives a chance that an attack will do bonus damage and lock a unit in time for 1 second.
Level 1 - 10% chance, 40 bonus damage
Level 2 - 15% chance, 50 bonus damage
Level 3 - 20% chance, 60 bonus damage
Level 4 - 25% chance, 70 bonus damage
• Stun works on magic immune units.
• Does not stack with Cranium Basher.
Mana Cost: N/A
Cooldown: N/A

Chronosphere (C)
Creates a rip in spacetime causing all units in that area to become trapped for its duration. Faceless Void has a mysterious connnection with spacetime that causes him to be unaffected by the sphere. Casting range increase per level.(Range: 500/550/600) 1 second casting time.
Level 1 - 4 (4*) seconds.
Level 2 - 4.5 (5*) seconds.
Level 3 - 5 (6*) seconds.
Mana Cost: 150/175/200
Cooldown: 120/110/100 (75 with Scepter)
• Stops both units and buildings, friend or foe.
• Couriers are unnaffected.
• Does not affect units owned by the Faceless Void (Illusions, Summons).
• Can be improved by Aghanim's Scepter (* shows the improved values).

FACELESS VOID, DARKTERROR ITEM BUILD:


LATE GAME:                                                     OPTIONAL:
                               
                               
                               


BACKGROUND STORY

They say he was once human, but his background is shrouded in darkness, even to himself. What we know is that he was thrown into the Void between worlds and has emerged with the power of manipulating time. He can freeze his enemies in time and avoid hits by traveling a split-second back in time, right before receiving the blow. He can briefly rip apart the fabric of space-time to freeze both allies and opponents around him, yet remain free himself to act. It is rumored that he can instantly strike any man in a legion of soldiers, but nobody sees him move...

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