HERO INTRODUCTION
The Lone Druid must command his trusted Spirit Bear with pinpoint and tactical orders just as well if not more so than his own actions. While the druid is fragile, his companion is the furthest thing from, and can keep him safe by being on a constant counter offensive. Becoming Rabid, they can gain a boost in their movement and attack speed, both useful for retreat and reentering a fight--a pattern the Lone Druid must master. The bear itself can equip items, and passively Entangle foes it attacks at times. The Druid can eventually metamorphose from his ranged, less durable state, into a melee, sturdier bear form.
Syllabear - The Lone Druid
Range: 550 | Move Speed: 315
Primary: AGI
Str: 17 + 2.1 | Agi: 24 + 2.7 | Int: 13 + 1.4
Damage: 46 – 50 | HP: 473 | Mana: 169
HP Regen: 0.76 | Mana Regen: 0.53
Attack Speed: 0.73 | Armor: 3
Range: 550 | Move Speed: 315
Primary: AGI
Str: 17 + 2.1 | Agi: 24 + 2.7 | Int: 13 + 1.4
Damage: 46 – 50 | HP: 473 | Mana: 169
HP Regen: 0.76 | Mana Regen: 0.53
Attack Speed: 0.73 | Armor: 3
Summon Spirit Bear (B)
Summons a powerful Spirit Bear companion. It randomly Entangles enemies that it attacks.
Level 1 - Summons Spirit Bear with 1400 hit points and Inventory
Level 2 - Summons Spirit Bear with 1800 hit points - adds Return
Level 3 - Summons Spirit Bear with 2300 hit points - adds 20% Entangle
Level 4 - Summons Spirit Bear with 2700 hit points - adds Demolish and 33% spell resistance
• Entangle cooldown: 5 seconds
• Entangle damage: 60/sec
• Spells last as long on Spirit Bear as they do on heroes.
• Can attack up to 925 range away from Syllabear. If it attacks further away, its attack will stop.
• If the Spirit Bear dies, Syllabear will take 100 mixed damage per level of Summon Spirit Bear, from the unit that killed the Spirit Bear.
Summons a powerful Spirit Bear companion. It randomly Entangles enemies that it attacks.
Level 1 - Summons Spirit Bear with 1400 hit points and Inventory
Level 2 - Summons Spirit Bear with 1800 hit points - adds Return
Level 3 - Summons Spirit Bear with 2300 hit points - adds 20% Entangle
Level 4 - Summons Spirit Bear with 2700 hit points - adds Demolish and 33% spell resistance
• Entangle cooldown: 5 seconds
• Entangle damage: 60/sec
• Spells last as long on Spirit Bear as they do on heroes.
• Can attack up to 925 range away from Syllabear. If it attacks further away, its attack will stop.
• If the Spirit Bear dies, Syllabear will take 100 mixed damage per level of Summon Spirit Bear, from the unit that killed the Spirit Bear.
Return (R)
Description: Immediately teleports the Spirit Bear back to Syllabear. This skill is acquired when the Spirit Bear is at level 2.
Cooldown: 5 seconds
Mana Cost: N/A
Demolish
Description: Passive ability that causes attacks to do 1.6 times normal damage to buildings.
Entangle
Description: Attacks randomly cause roots to burst from the ground, immobilizing a target enemy unit for 3 seconds, and dealing 60 damage per second. 20% Chance to entangle.
• This skill is an Orb Effect that's also a Buff Placer when it procs.
• A unit can't Blink or Metamorphose when affected by this skill.
• You can bash and crit at the same time Entangle is applied.
• If the target is affected by this skill and activates an invisibility spell you'll be able to see him for Entangle's duration.
Mana Cost: 75
Cooldown: 180/160/140/120
Rabid (R)
Syllabear can create an intense combative fury in himself and his Spirit Bear Companion. Lasts for 10 seconds.
Level 1 - Increases attack speed by 10% and movement speed by 5%
Level 2 - Increases attack speed by 20% and movement speed by 10%.
Level 3 - Increases attack speed by 30% and movement speed by 15%.
Level 4 - Increases attack speed by 40% and movement speed by 20%.
Rabid goes on both the Spirit Bear and Lone Druid when casted instead of requiring a target
Mana Cost: 50
Cooldown: 30
Syllabear can create an intense combative fury in himself and his Spirit Bear Companion. Lasts for 10 seconds.
Level 1 - Increases attack speed by 10% and movement speed by 5%
Level 2 - Increases attack speed by 20% and movement speed by 10%.
Level 3 - Increases attack speed by 30% and movement speed by 15%.
Level 4 - Increases attack speed by 40% and movement speed by 20%.
Rabid goes on both the Spirit Bear and Lone Druid when casted instead of requiring a target
Mana Cost: 50
Cooldown: 30
Synergy (Y)
Increases the Lone Druid's synergy with his Spirit Bear and himself with each level, upgrading spells.
Level 1 - Adds +10 damage and movespeed on Spirit Bear, increases Rabid duration by 10 and True Form hp with +100.
Level 2 - Adds +20 damage and movespeed on Spirit Bear, increases Rabid duration by 20 and True Form hp with +200.
Level 3 - Adds +30 damage and movespeed on Spirit Bear, increases Rabid duration by 30 and True Form hp with +300.
Level 4 - Adds +40 damage and movespeed on Spirit Bear, increases Rabid duration by 40 and True Form hp with +400.
Mana Cost: N/A
Cooldown: N/A
Increases the Lone Druid's synergy with his Spirit Bear and himself with each level, upgrading spells.
Level 1 - Adds +10 damage and movespeed on Spirit Bear, increases Rabid duration by 10 and True Form hp with +100.
Level 2 - Adds +20 damage and movespeed on Spirit Bear, increases Rabid duration by 20 and True Form hp with +200.
Level 3 - Adds +30 damage and movespeed on Spirit Bear, increases Rabid duration by 30 and True Form hp with +300.
Level 4 - Adds +40 damage and movespeed on Spirit Bear, increases Rabid duration by 40 and True Form hp with +400.
Mana Cost: N/A
Cooldown: N/A
True Form (F)
Syllabear learns to morph himself into a brown bear. Morphing into Bear Form causes Syllabear to lose his ranged advantage, by making him melee. He can morph freely between druid and bear form.
Level 1 - Morphs into Bear Form; 250 bonus health and 4 bonus Armor and has Battle Cry
Level 2 - Morphs into Bear Form; 400 bonus health and 6 bonus Armor and has Battle Cry
Level 3 - Morphs into Bear Form; 600 bonus health and 8 bonus Armor and has Battle Cry
Mana Cost: 25
Cooldown: N/A
• You can dodge stuns while transforming.
• 2 second transformation time.
• While in this state, Syllabear will have a Base Attack Time of 1.6 seconds.
• Syllabear has base movement speed of 280 while in bear form.
Syllabear learns to morph himself into a brown bear. Morphing into Bear Form causes Syllabear to lose his ranged advantage, by making him melee. He can morph freely between druid and bear form.
Level 1 - Morphs into Bear Form; 250 bonus health and 4 bonus Armor and has Battle Cry
Level 2 - Morphs into Bear Form; 400 bonus health and 6 bonus Armor and has Battle Cry
Level 3 - Morphs into Bear Form; 600 bonus health and 8 bonus Armor and has Battle Cry
Mana Cost: 25
Cooldown: N/A
• You can dodge stuns while transforming.
• 2 second transformation time.
• While in this state, Syllabear will have a Base Attack Time of 1.6 seconds.
• Syllabear has base movement speed of 280 while in bear form.
Battle Cry (C)
Description: Adds damage and armor to nearby units controlled by Syllabear.
Adds 20/40/60 Damage and 2/4/6 Armor for 8 seconds.
Cooldown: 30 seconds
Mana Cost: 50
LONE DRUID, SYLLABEAR ITEM BUILD:
LATE GAME: OPTIONAL:
BEAR ITEM BUILD:
LATE GAME: OPTIONAL:
BACKGROUND STORY
Syllabear was spared a time of great strife due to the deeds of his people. Sensing their settlement's impending destruction they turned their child into a bear and sent him into the wild. Syllabear grew up strong and savage, like the bears that inhabited the forests of his home. Using druidic powers, he can enter a state of almost rabid frenzy, and even call powerful bear companions to aid him. Awakened into his elven heritage by Furion the Prophet, Syllabear has regained his true elven form, and brings the bestial spirit of the bear to the battlefield.
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