Monday, April 4, 2011

Death Prophet, Krobelus - Guide

HERO INTRODUCTION
Although her Carrion Swarm spell allows the Death Prophet to be a strong damage spellcaster, she can also make a great tank. By buying items to pump up her hit points and armor and casting her Exorcism spell, the Death Prophet can quickly decimate the enemy team while shrugging off their attempts to stop her. Carrion Swarm is a strong area of effect spell, and with her Witchcraft passive and some mana items the Death Prophet can cast Carrion Swarm very often. Although she lacks any movement disabling abilities, her good movement speed and Silence ability allow her to chase down and kill enemies while keeping them from fighting back. The Death Prophet is especially powerful when attacking enemy towers and bases. Exorcism is one of the few spells which damages buildings, and can quickly level any structure. Carrion Swarm can elimate enemy creep waves, and Silence allows the Death Prophet to deal with defenders. When the Death Prophet uses Exorcism it's best to try to eliminate her as quickly as possible or flee, since the damage will quickly add up.

Krobelus - The Death Prophet
Range: 600 | Move Speed: 285
Primary: INT
Str: 19 + 2.2 | Agi: 14 + 1.4 | Int: 20 + 3
Damage: 44 – 56 | HP: 511 | Mana: 260
HP Regen: 0.82 | Mana Regen: 0.81
Attack Speed: 0.67 | Armor: 1

Carrion Swarm (R)
Sends a horde of bats to damage enemies.
Level 1 - 100 damage per unit.
Level 2 - 175 damage per unit.
Level 3 - 250 damage per unit.
Level 4 - 300 damage per unit.
• Damage type: magical
• Casting range: 600
• Area of Effect: 110 (Starting AoE)/700 (Distance)/300 (Final AoE)
Mana Cost: 105/120/140/165
Cooldown: 8

Silence (E)
Stops all enemies in a target area from casting spells.
Level 1 - Silences units in a target area, lasts 3 seconds.
Level 2 - Silences units in a target area, lasts 4 seconds.
Level 3 - Silences units in a target area, lasts 5 seconds.
Level 4 - Silences units in a target area, lasts 6 seconds.
• Targets can still use items when silenced
• Casting range: 900 
Area of Effect: 200/275/350/350
Mana Cost: 80
Cooldown: 14

Witchcraft (C)
Increases the potency of each of Krobelus' spells and provides a passive movement speed boost.
Level 1 - Improves spells, increases movement speed by 3%.
Level 2 - Improves spells, increases movement speed by 6%.
Level 3 - Improves spells, increases movement speed by 9%.
Level 4 - Improves spells, increases movement speed by 12%.
• Decreases Carrion Swarm mana cost by 5/10/15/20 and cooldown by 1/2/3/4 second.
• Decreases Silence mana cost by 0/10/20/30 and cooldown by 0/1/2/3.
• Increases the number of level 1 Exorcism spirits by 1/2/3/4.
• Increases the number of level 2 Exorcism spirits by 1/3/4/6.
• Increases the number of level 3 Exorcism spirits by 0/2/4/7.
Mana Cost: N/A
Cooldown: N/A

Exorcism (X)
Unleashes evil spirits to attack your enemies. Lasts 30 seconds.
Level 1 - Summons 5 evil spirits.
Level 2 - Summons 10 evil spirits.
Level 3 - Summons 16 evil spirits.
Mana Cost: 200/300/400
Cooldown: 100 Seconds
• Spirits do 43-48 hero type damage.
• 700 Area of Effect specifies the area around Krobelus where spirits will choose new targets.
• If a spirit gets 2000 range or more from Krobelus, it will be destroyed.
• After the spell ends, the spirits will heal Krobelus for 25% of the damage dealt by them.

DEATH PROPHET, KROBELUS ITEM BUILD:

LATE GAME:                                                     OPTIONAL:
                               
                               


BACKGROUND STORY

Krobelus spent her living days as a fervent member of a cult of Death Sayers. Her belief in the ways of death and the perfect harmony it brings has given her dead spirit a chance to wreak havoc among the chaotic living. She uses her abilities to call upon carnivorous bats and long dead spirits to lay to rest all who still pump blood through their veins. She augments her powers through the use of witchcraft, and she is able to make opponents gape in fear, losing the focus needed to cast spells. She is devoted to death in all it's aspects, and would see all turned to ash.

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