Aurel Vlaicu - Gyrocopter
Range: 375 | Move Speed: 305
Primary: AGI
Str: 18 + 1.8 | Agi: 24 + 2.4 | Int: 23 + 2.1
Damage: 41-51 | HP: 492 | Mana: 299
HP Regen: 0.79 | Mana Regen: 0.93
Attack Speed: 0.73 | Armor: 2
Range: 375 | Move Speed: 305
Primary: AGI
Str: 18 + 1.8 | Agi: 24 + 2.4 | Int: 23 + 2.1
Damage: 41-51 | HP: 492 | Mana: 299
HP Regen: 0.79 | Mana Regen: 0.93
Attack Speed: 0.73 | Armor: 2
Rocket Barrage (R)
Gyrocopter unleashes a massive salvo of rockets, striking random units in a 400 aoe. Fires 30 rockets over 3 seconds.
Level 1 - 10 damage per rocket.
Level 2 - 13 damage per rocket.
Level 3 - 16 damage per rocket.
Level 4 - 19 damage per rocket.
The rockets can only hit units you have vision over.
Mana Cost: 90
Cooldown: 6.5 sec
Gyrocopter unleashes a massive salvo of rockets, striking random units in a 400 aoe. Fires 30 rockets over 3 seconds.
Level 1 - 10 damage per rocket.
Level 2 - 13 damage per rocket.
Level 3 - 16 damage per rocket.
Level 4 - 19 damage per rocket.
The rockets can only hit units you have vision over.
Mana Cost: 90
Cooldown: 6.5 sec
Homing Missile (E)
The Gyrocopter launches a homing missile that will follow the target until it impacts. The missile is inactive for 3 seconds upon launch and then begins slowly accelerating towards the target. Stuns the target for 2.5 seconds and deals damage based on how much it traveled. The missle can be destroyed by 3 attacks from a hero or tower. Maximum damage is dealt at 2000 distance traveled (does not increase beyond that distance).
Level 1 - 100 max damage
Level 2 - 200 max damage
Level 3 - 300 max damage
Level 4 - 400 max damage
Cast range: 1050
Towers do half damage. Enemy has vision over the rocket once it starts moving.
Minimum damage is 50 and maximum damage is reached at 2000 units and doesn't increase beyond that.
Mana Cost: 120/130/140/150
Cooldown: 20/17/14/11
The Gyrocopter launches a homing missile that will follow the target until it impacts. The missile is inactive for 3 seconds upon launch and then begins slowly accelerating towards the target. Stuns the target for 2.5 seconds and deals damage based on how much it traveled. The missle can be destroyed by 3 attacks from a hero or tower. Maximum damage is dealt at 2000 distance traveled (does not increase beyond that distance).
Level 1 - 100 max damage
Level 2 - 200 max damage
Level 3 - 300 max damage
Level 4 - 400 max damage
Cast range: 1050
Towers do half damage. Enemy has vision over the rocket once it starts moving.
Minimum damage is 50 and maximum damage is reached at 2000 units and doesn't increase beyond that.
Mana Cost: 120/130/140/150
Cooldown: 20/17/14/11
Flak Cannon (F)
The Gyrocopter enables all of its cannons, allowing its attacks to strike all enemies in a 800 aoe. Lasts for a limited number of attacks or 15 seconds. Does not work with illusions.
Level 1 - 3 attacks
Level 2 - 4 attacks
Level 3 - 5 attacks
Level 4 - 6 attacks
Attack modifies only work against the primary target.
Mana Cost: 50
Cooldown: 20
The Gyrocopter enables all of its cannons, allowing its attacks to strike all enemies in a 800 aoe. Lasts for a limited number of attacks or 15 seconds. Does not work with illusions.
Level 1 - 3 attacks
Level 2 - 4 attacks
Level 3 - 5 attacks
Level 4 - 6 attacks
Attack modifies only work against the primary target.
Mana Cost: 50
Cooldown: 20
Call Down (C)
The Gyrocopter launches two missiles at the targeted area. The first missile strikes in 2 seconds, followed by the second missile at 4 seconds. Enemies in the area when a missile strikes are damaged and slowed.
Level 1 - Primary missile damage of 250, with 20% slow lasting 2 seconds. Secondary missile damage of 100, with 50% slow lasting 3 seconds.
Level 2 - Primary missile damage of 300, with 20% slow lasting 2 seconds. Secondary missile damage of 150, with 50% slow lasting 3 seconds.
Level 3 - Primary missile damage of 350, with 20% slow lasting 2 seconds. Secondary missile damage of 200, with 50% slow lasting 3 seconds.
Mana Cost: 125
Cooldown: 55/50/45
Cast range: 1000;
AOE: 400
The visual warning indicator is visible for allies only. The enemies can see the rockets fly out of you though.
The Gyrocopter launches two missiles at the targeted area. The first missile strikes in 2 seconds, followed by the second missile at 4 seconds. Enemies in the area when a missile strikes are damaged and slowed.
Level 1 - Primary missile damage of 250, with 20% slow lasting 2 seconds. Secondary missile damage of 100, with 50% slow lasting 3 seconds.
Level 2 - Primary missile damage of 300, with 20% slow lasting 2 seconds. Secondary missile damage of 150, with 50% slow lasting 3 seconds.
Level 3 - Primary missile damage of 350, with 20% slow lasting 2 seconds. Secondary missile damage of 200, with 50% slow lasting 3 seconds.
Mana Cost: 125
Cooldown: 55/50/45
Cast range: 1000;
AOE: 400
The visual warning indicator is visible for allies only. The enemies can see the rockets fly out of you though.
GYROCOPTER, AUREL VLAICU ITEM BUILD:
LATE GAME: OPTIONAL:
BACKGROUND STORY
Raised amongst the dwarven mining clan, Aurel grew up with a fascination for making things explode. Such tendencies were considered healthy in the mining society as a dwarf's skill with explosives determined his pay, his rank and of course, his popularity amongst the females. Unlike the rest of the clan however, Aurel sought to use his skills for more than just blowing up rocks. By combining controlled detonations with thick metal to direct their force, Aurel is able to create everything from engines to missiles. Excited to be able to put his inventions to the test, Aurel's presence on the battlefield promises to be a blast!
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