Wednesday, April 6, 2011

Rexxar, The Beastmaster - Guide

HERO INTRODUCTION
The Beastmaster is a very well-rounded fighter, with many tactical options available for all types of combat. Although his physical attacks are melee, he can throw his axes at long range to slice through enemies, dealing lethal damage. His Primal Roar can turn the most organized defense into chaos, allowing the Beastmaster and his allies to move in for the kill. His summoning skills serve as effective support for his blitz-style combat. Rexxar's agile Hawk flies above the battlefield scouting for enemies, and the powerful slowing abilities of his Quillbeast's spines give him time to finish off fleeing foes. A skilled Beastmaster is a deadly foe, capable of fighting any enemy on any terms and crushing them to a pulp.



Rexxar - The Beastmaster

Range: 100 | Move Speed: 310

Primary: STR

Str: 23 + 2.2 | Agi: 18 + 1.6 | Int: 16 + 1.9

Damage: 56 - 60 | HP: 587 | Mana: 208

HP Regen: 0.94 | Mana Regen: 0.65

Attack Speed: 0.69 | Armor: 5

Wild Axes (W)
Rexxar hurls his two axes to as far as 1300 range from him, which then intersect and return to him. Each axe can only damage a unit once.
Level 1 - Each axe deals 90 damage.
Level 2 - Each axe deals 120 damage.
Level 3 - Each axe deals 150 damage.
Level 4 - Each axe deals 180 damage.
• Damage type: mixed
• This ability can hit magic immune units.
• Wild Axes destroys trees.
• This skill will not damage invisible units.
• Casting range: 1300
• Area of Effect: 100
Mana Cost: 120
Cooldown: 13


Call of the Wild (D)
Rexxar calls upon wild beasts to aid him. The duration, strength and number of beasts increases per level. Previous summons are removed upon casting. Summons last for 60 seconds.
Level 1 - Summons a Scout Hawk.
Level 2 - Summons a Scout Hawk and a Quilbeast.
Level 3 - Summons a Greater Hawk and a Quilbeast.
Level 4 - Summons a Greater Hawk and a Greater Quilbeast.
• Greater Hawk has an Invisibility ability (fades out after 8 seconds without movement).
• Quilbeast has a poisonous attack which slows enemy movement speed and attack speed by 20% (35% for Greater Quilbeast).
Mana Cost: 25
Cooldown: 40


Inner Beast (B)
Releases the inner beast inside nearby allies, passively increasing their attack speed.
Level 1 - 18% Attack Speed.
Level 2 - 26% Attack Speed.
Level 3 - 32% Attack Speed.
Level 4 - 40% Attack Speed.
• Area of Effect: 1000
Mana Cost: N/A
Cooldown: N/A


Primal Roar (R)
The Beastmaster looses a deafening roar which deals damage and stuns its target. Enemy units near the roar wave take minor damage and have their movement speed and attack rate reduced. Due to the force of the roar, all units between the Beastmaster and his prey are shoved aside, creating an open path.
Level 1 - 200 primary damage, stun lasts 3 seconds, 100 side damage, slows for 50% and lasts 2 seconds.
Level 2 - 250 primary damage, stun lasts 3.5 seconds, 200 side damage, slows for 50% and lasts 3 seconds.
Level 3 - 300 primary damage, stun lasts 4 seconds, 300 side damage, slows for 50% and lasts 4 seconds.
Mana Cost: 150/175/ 200
Cooldown: 80/75/70
• Damage type: magic
• Stuns but doesn't damage magic immune units.
• The slow won't affect mechanical units.
• Casting range: 600
• Area of Effect: 250



REXXAR, THE BEASTMASTER ITEM BUILD:


LATE GAME:                                                     OPTIONAL:
                               
                               


BACKGROUND STORY

A wandering vagrant of the Mok'nathal, the fabled half orc-half ogres of legend, Rexxar and his mighty blades have joined the cause of the Sentinel to better protect the natural world around him. A friend of beasts, Rexxar flails and tears at his enemies with unsettling savagery, even going as far as hurling his axes in the manner of boomerangs at his enemies to better his chances at victory. Truly a warrior of the living planet that thrives around him, the Beastmaster is an ally to be counted on when he is needed the most.



SKILL ORDER:

1. Wild Axes
2. Call of the Wild
3. Call of the Wild
4. Wild Axes
5. Wild Axes
6. Primal Roar
7. Wild Axes
8. Call of the Wild
9. Call of the Wild
10. Inner Beast
11. Primal Roar
12. Inner Beast
13. Inner Beast
14. Inner Beast
15. Stats
16. Primal Roar
17-25. attribute

STARTING BUILD:





TACTICS:
1. second skill will summon a hawk that allows you to move this "observer ward" wherever you want. This advantage will allow you to carry gem of true sight.
2. You must get necronomicon when your enemy are at least 1 invisible hero (riki, gondar)
3. Another good item on Rexxar is Kelen's Dagger. Rexxar it's the most surprising hero in the game, so if you want to have a good match you must get Kelen's Dagger.


COMBO:


WORST ENEMY:

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