Monday, March 28, 2011

Mogul Khan, Axe - Guide

HERO INTRODUCTION
Mogul Khan's ability to disrupt an enemy team is legendary, his tanking skills renowned. His Battle Hunger gives enemies the choice between staying back and taking damage, or engaging in battle and risking being trapped by Berserker's Call. The extremely effective combination of Berserker's Call and Counter Helix can cause massive amounts of damage to a large group of enemies, while allowing his allies free reign. If an enemy should manage to escape his Call, Mogul Khan can abruptly end their life with his mighty Culling Blade. Truly, the Axe is an enemy to be feared, lest his opponents taste his blade!

Mogul Khan - Axe
Range: 125 | Move Speed: 290
Primary: STR
Str: 25 + 2.5 | Agi: 20 + 2.2 | Int: 14 + 1.6
Damage: 49-53 | HP: 625 | Mana: 182
HP Regen: 1 | Mana Regen: 0.57
Attack Speed: 0.71 | Armor: 2

Berserker`s Call (E)
Mogul Kahn focuses all of his enemies' hatred on him, causing them to attack him at all costs. Gives 30 Bonus Armor.
Level 1 - Forces enemies to attack Axe, lasts 1.5 seconds.
Level 2 - Forces enemies to attack Axe, lasts 2 seconds.
Level 3 - Forces enemies to attack Axe, lasts 2.5 seconds.
Level 4 - Forces enemies to attack Axe, lasts 3 seconds.
• Berserker's Call affects units with magic immunity.
Area of Effect: 300
Mana Cost: 80/90/100/110
Cooldown: 14

Battle Hunger (R)
Afflicts a target with a terrible killing hunger. The target is slowed 10% and will take damage per second until it kills a unit.
Level 1 - Deals 15 damage/second, lasts 10 seconds.
Level 2 - Deals 17 damage/second, lasts 13 seconds.
Level 3 - Deals 25 damage/second, lasts 16 seconds.
Level 4 - Deals 33 damage/second, lasts 19 seconds.
• Damage type: magic
• Heroes affected with this buff cannot be denied when their HP is low.
• Killing illusions or destroying buildings will also remove the spell.
• Casting range: 900
Mana Cost: 75/85/95/105
Cooldown: 20/15/10/5 Seconds

Counter Helix (X)
Mogul Kahn counters some blows made to him dealing damage to all nearby enemy units. 17% chance to trigger.
Level 1 - Deals 100 damage.
Level 2 - Deals 125 damage.
Level 3 - Deals 150 damage.
Level 4 - Deals 175 damage.
• Damage type: physical
• Counter Helix checks for triggering whenever an attack against Axe begins, not when Axe is actually damaged by said attack.
• Area of Effect: 300
Mana Cost: N/A
Cooldown: 0.7/0.65/0.6/0.55

Culling Blade (C)
Purges the weak from Mogul Kahn's sight. Deals moderate damage, but will kill a target that is low on life.
Level 1 - Deals 150 damage, kills if target is below 300 HP.
Level 2 - Deals 250 damage, kills if target is below 450 HP.
Level 3 - Deals 300 damage, kills if target is below 625 HP.
Mana Cost: 120/160/200
Cooldown: 75/65/55 (10 with Scepter)
• Damage type: magic (regular), 100000000 physical (killing blow)
• The killing blow is dealt at the target if its HP is below 300/450/625 respectively, depending on the level of Culling Blade.
• The killing blow goes through magic immunity.
• The killing blow removes all buffs from the target unit before killing it.
• Casting range: 150
• Aghanim's Scepter reduces cooldown to 10 seconds at all levels

MOGUL KHAN, AXE ITEM BUILD:


LATE GAME:                                                     OPTIONAL:
                               
                               


BACKGROUND STORY

In the war of Humans and Orcs that occured long ago many Orcish warriors were corrupted by demonic influence and became tools of blackest darkness. One such warrior was the leader of the Half-Tribe of the Bloodied Axe Clan; Mogul Kahn. Mogul was slain by human Paladins but mysteriously was seen fighting alongside the Scourge around the time Mannoroth started to command the Orcs in the war against Archimonde. The Axe has been revived by demons and uses his reflexes and powerful blows to hunt down and seek out the Sentinels' agile warriors and cut them down to size, even projecting his lust for war onto them.


SKILL ORDER:
1. Counter Helix
2. Berserker's Call
3. Counter Helix
4. Battle Hunger
5. Counter Helix
6. Culling Blade
7. Counter Helix
8. Berserker's Call
9. Battle Hunger
10. Berserker's Call
11. Culling Blade
12. Battle Hunger
13. Berserker's Call
14. Battle Hunger
15. Attribute
16. Culling Blade
17-25. Attribute

STARTING ITEM BUILD:



TACTICS:
Kelen's Dagger on this hero is a core-item.
Join the battle with blink, activate Berserker's Call to force the enemy hit you. They'll get from you a huge damange thanks to Counter Helix.
After your Berserker's Call ends up, you shoul use Battle hunger on your enemy, it will be slowed 10%, this thing allows you to hit him until he has below 300, 450 or 625 HP, afterwards you should use your culling blade, and it's over.

COMBO:


WORST ENEMY:

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