The Enigma is one of the few heroes who can cast a single spell and change the course of a game. With good summoning and disabling spells, the Enigma is also a great support hero. Malefice is a unique stun, which hits a target several times over a few seconds instead of all at once. This makes it great for chasing down enemy heroes and preventing foes who rely on channeling abilities from casting their spells. To aid his damage output, the Enigma relies on his Conversion spell, which transforms a target creep into three Eidolons which multiply as they attack. This spell can even be cast on powerful neutral creeps, making the Enigma a good neutral creeper and ambusher. The real power of the Enigma is his Black Hole, however. Black Hole is a very powerful channeling spell which completely disables all enemies in a large area around the target location for a good length of time. In addition, it drags them together, providing a perfect target for the spells of the Enigma's allies. To further increase the power of this already deadly spell, the Enigma uses Midnight Pulse, an area of effect spell which causes repeated damage based on the target's maximum life. Although powerful alone, the Enigma is strongest when supported by allies with strong area of effect spells, since they can make the best use of his Black Hole.